Hey all,
In our latest episode, Mike and I drive a souped-up delorean back into the 1990's to explore our humble beginnings- how we met, the industries we've worked in, and our most favoritest projects! Definitely worth a listen if you ever wondered what we do on the day to day when we're not here podcasting.
In our latest episode, Mike and I drive a souped-up delorean back into the 1990's to explore our humble beginnings- how we met, the industries we've worked in, and our most favoritest projects! Definitely worth a listen if you ever wondered what we do on the day to day when we're not here podcasting.
HEAVY RAIN | game discussion
We also discuss the phenomenal PS3 exclusive Heavy Rain. We talk about all things Origami Killer, drug addicted FBI agents, insomniac photo journalists, and incompetent fathers/husbands... Ehem... That's you, Ethan Mars. Mike and I also manage to dive into the graphics, music, and gameplay!
ALIEN | design discussion
Mike and I take a hard look at everyone's favorite xenomorph and all of it's intriguing, unsettling, and, frankly, brilliant design elements. We also manage to delve into some face-hugger and space jockey discussion, with a dash of Giger thrown in.
DUNE | design discussion
We go into detail regarding our love for all the wonderful designs this film has given us. The Baron Harkonnen, Fremen stillsuits, the ship designs, prop design... Even that creepy, mutated navigator dude and his translators.
1 comment:
Man, I love Giger's work. I think y'all are spot-on with your analysis - there pathos evoked from his work is timeless.
Post a Comment